DX12 Shader Tester
A downloadable tool for Windows
A simple tool for building/testing shaders in a DX12 environment. Works similarly to Shadertoy/etc.
Predefined values:
(Mouse buttons do not work yet)
#define MS_None = 0 #define MS_Left = 1 #define MS_Middle = 2 #define MS_Right = 4 #define MS_X1 = 8 #define MS_X2 = 16 cbuffer CBFrameValues : register(b0) { uint4 Mouse; //x, y, mouse state (bit flags of MouseState), scroll value uint2 Resolution; //in pixels float AspectRatio; float Time; //in seconds }; #define MAX_TEXTURES 32 Texture2D Textures[MAX_TEXTURES]; sampler SLinearClamp = sampler_state { addressU = Clamp; addressV = Clamp; mipfilter = NONE; minfilter = LINEAR; magfilter = LINEAR; };
Download
Download
Shader Test.zip 2.4 MB
Install instructions
Contains a 64 bit executable. Please comment if there are any issues