DX12 Shader Tester
A downloadable tool for Windows
A simple tool for building/testing shaders in a DX12 environment. Works similarly to Shadertoy/etc.
Predefined values:
(Mouse buttons do not work yet)
#define MS_None = 0
#define MS_Left = 1
#define MS_Middle = 2
#define MS_Right = 4
#define MS_X1 = 8
#define MS_X2 = 16
cbuffer CBFrameValues : register(b0)
{
uint4 Mouse; //x, y, mouse state (bit flags of MouseState), scroll value
uint2 Resolution; //in pixels
float AspectRatio;
float Time; //in seconds
};
#define MAX_TEXTURES 32
Texture2D Textures[MAX_TEXTURES];
sampler SLinearClamp = sampler_state
{
addressU = Clamp;
addressV = Clamp;
mipfilter = NONE;
minfilter = LINEAR;
magfilter = LINEAR;
};
Download
Download
Shader Test.zip 2.4 MB
Install instructions
Contains a 64 bit executable. Please comment if there are any issues
